Back in March, Microsoft officially announced DirectX 12 gaming platform at GDC. DirectX 12 will feature_the_next version of Direct3D,_that is faster and more efficient than ever before. Direct3D 12 works across all the Microsoft devices,_from phones and tablets, to laptops and desktops, and,_Xbox One. Microsoft worked closely with all the leading GPU vendors like AMD, Nvidia, Qualcomm and Intel. One of the main design decisions on Dx12 is_to make it more power efficient. To demonstrate it,_Intel created a SIGGRAPH 2014 demo to demonstrate the performance and power benefits of DirectX 12 on the Surface Pro 3 with Intel HD4400 graphics. In the demo,_an asteroid field with 50,000 unique asteroids are rendered,_which equates to 50,000 draws per frame. To demonstrate the power gains of DirectX 12, Intel locked the framerate of the demo, rendered with DirectX 11 for a period of time and then toggled to DirectX 12 rendering the exact same content for an equal period of time._ The graph below clearly indicates that DirectX 12 CPU power consumption...
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