Ubisoft’s_Massive Entertainment created an entirely new engine from scratch called_Snowdrop. “Tom Clancy’s The Division” is powered by this new engine and it’s one of the most powerful around._Microsoft’s Xbox Wire yesterday posted the important new features in the Snowdrop engine. Watch the video above to see it in action. Excerpt from Xbox Wire, Improved tools. “Snowdrop was created in-house, at Massive, in response to a specific requirement: to do things better, not bigger,” says Rodrigo Cortes, Brand Art Director at Massive Entertainment. A node-based scripting system allows creators to more easily iterate in terms of AI, rendering, user interface, and mission scripting. This lets them quickly develop their assets, preview them, and interact with them in ways that have never been done before. It’s kinda like playing with LEGO blocks, except way more ‘splodey. Next-gen. The Snowdrop Engine was developed specifically to power “The Division” on the eighth generation of game consoles (i.e. Xbox One). This is good, because it means the tech is being used as efficiently as possible,...

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