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Messaging company Line_has announced a significant purge of its mobile gaming apps that will see nearly_one-third of the titles on its_gaming platform bite the dust. Line has closed games before, but the shuttering of so many (20)_in one go_is a first for the Japan-based firm. Gaming is thought to be responsible for more than 60 percent of Line’s revenue — which stood at $143 million_for its most recent_quarter — with in-app purchases the key money-maker. Part of Line’s success is knowing which games are resonating and making the most_money per user, so it makes sense that it discards those that...
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